Sunday, September 8, 2019

Are violent video games bad for kids Term Paper Example | Topics and Well Written Essays - 500 words

Are violent video games bad for kids - Term Paper Example However, some studies have also indicated positive side of video games on children. This paper explores the negative and positive influence of video games on children. Violent video games promote aggressive behavior among children. According to Coon and Mitterer, children who are addicted to violent video games are most likely to develop violent and anti-social behavior (263). Most violent video games are designed in such a way that the more violent a child is when playing, the more points he or she earns. Active involvement of children in violent scenes shapes their behavior into aggressive individuals as they grow up. The interactive nature of the video games creates a perfect learning mode for children to master the art of violence. Video games adversely impact on performance at school. Video games are addictive in nature leave too little time for children to do their homework (Craton Para 15). For example, a child who takes three-quarters of his or her time playing video game will have no adequate reading time and hence likely to record poor academic performance in school. Video games make children to live fantasy life and lose touch with reality. Children addicted to violent video games usually want to do the things they do see in the video games. However, the reality is that video games are packed with fictional scenes. For instance, children usually want to try shooting and or other queer behaviors rewarded in violent video games. However, video games also have some benefits to children who play them. Video games enhance critical thinking in children and enable them to integrate well in the society. The games engage the brain in active and constant abstract thinking (Coon and Mitterer 263). They sharpen mental skills of children by fostering instruction following, logical problem solving, planning resource use, multitasking, quick and effective decision-making skills among others. The present world is technology driven and demands people to

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